Bridge for Panthers

Hotton, Belgium, December 21, 1944: The rivers in the Ardennes formed 
natural barriers, and with many of the bridges destroyed by U.S. 
engineers, those left that could support armor assumed great importance.

Game Length: 12 turns

For the Germans to win they must capture the bridgehead or cross the river 
and capture objective VP
For the Americans to win they must hold the bridgehead

Germans: Squads, MMG's, LMG's, PSK, AFV's
Americans: Squads, HMG, MMG's, BAZ44's, AFV's

Boards: #5, #8, #24

Aftermath: Missing

Source: On All Fronts, A Bridge for Panthers, April/May 1992 issue
 